It looks like Square-Enix have grown tired of its online cash-cow(?) FFXI and instead are venturing into something a little... cutesier. Except this time around, you don't have to pay the $11-15 a month. Yep, this MMORPG is completely free with the big-wigs banking on the fact that our impatient gaming senses will lure us into giving up the cash via microtransaction deals.
Concerto Gate takes place in the fantasy kingdom of Fahren to where you are transported and as one of the unlucky "heroes" that is totally rejected by the king, is forced to make a living in said magical land.
According to the preview at 1up.com, it looks like there are 15 job classes so far, split into four umbrella categories of combat, craftsman, gatherer, and special. The most interesting thing about this game seems to be its unorthodox treatment of the classes' roles: instead of having to grind your way to the top through combat regardless of your class, you can choose to chop wood for success.
So if you like fighting you can choose to be a combat class, but if cooking (chef) or drug-dealin' (pharmacist) is more up your alley, you can choose to be a class solely devoted to those skills. Depending on the class you choose, you might never need to kill a flan to advance. Every class seems to depend on each other, however, as combat classes need to rely on craftsman classes for equipment, who in turn rely on gatherers for materials, etc. No idea on what the "special" classes do yet... bonus points for Squeenix if they add Holy Swordsman as a class a la Final Fantasy Tactics.
This unique job system seemingly allows for a robust in-game economy consisting of players who gather materials to trade for weapons made by craftsmen used by fighters! Essentially, it's the professions system in WoW... except that's the entire game.
The game seems like it could be pretty entertaining so I'll probably try it out when, and I'd definitely be up for some sweet online dealing-on-the-dark-corners.
Check out the link for more screenshots and the official preview from 1up.
[All pics and info from 1up.com]
Concerto Gate takes place in the fantasy kingdom of Fahren to where you are transported and as one of the unlucky "heroes" that is totally rejected by the king, is forced to make a living in said magical land.
According to the preview at 1up.com, it looks like there are 15 job classes so far, split into four umbrella categories of combat, craftsman, gatherer, and special. The most interesting thing about this game seems to be its unorthodox treatment of the classes' roles: instead of having to grind your way to the top through combat regardless of your class, you can choose to chop wood for success.
So if you like fighting you can choose to be a combat class, but if cooking (chef) or drug-dealin' (pharmacist) is more up your alley, you can choose to be a class solely devoted to those skills. Depending on the class you choose, you might never need to kill a flan to advance. Every class seems to depend on each other, however, as combat classes need to rely on craftsman classes for equipment, who in turn rely on gatherers for materials, etc. No idea on what the "special" classes do yet... bonus points for Squeenix if they add Holy Swordsman as a class a la Final Fantasy Tactics.
This unique job system seemingly allows for a robust in-game economy consisting of players who gather materials to trade for weapons made by craftsmen used by fighters! Essentially, it's the professions system in WoW... except that's the entire game.
The game seems like it could be pretty entertaining so I'll probably try it out when, and I'd definitely be up for some sweet online dealing-on-the-dark-corners.
Check out the link for more screenshots and the official preview from 1up.
[All pics and info from 1up.com]